Saturday 26 May 2012

City concepts


Throughout my game the player will have the opportunity to travel to different cities and locations throughout the world, and during these travels different clans of each groups will be discovered and combatted. Each of these clans will all have a different style of fighting, clothing\armour, base décor and other various small differences. Another thing that players will get to experience is different styles of cities around the world and the city layouts. Some of the cities will also have different ways of travelling around them and things like this that the player will get to play around with. Also once a player has been to a city they will then be able to fast travel to that city at any time to go exploring or search bases and to ensure that the game runs smoothly and doesn’t have long breaks throughout the game play whilst travelling to each area by walking or vehicle.
As well as the cities the player will get to explore other areas of the world like the outskirts of the cities, or forests to search for enemy bases or for side missions to find certain weapons or medication for certain things the enemy clans might use against you in the game to further improve the character. 









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